Spotted this at random, but you're great at drawing anime characters...damn now I'm jealous. If I was that good at drawing, then I could make a epic manga...but I suck.
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Thank you MoSteel, I really appreciate the compliments! I'm glad you like.
Decided to take a small hiatus from my supermarket project to give a little love to another project I'd been neglecting somewhat. So far it's very early in development, I'm mostly focusing on characters now as I flesh out the story a bit more. It's an action/comedy comic about pirates, very much in the same vein as stuff like One Piece but with several unique aspects.
For the benefit of anyone who cares (lol), here's the still unripe basic plot of the whole thing, copy-pasted from another post I made here:
SpoilerIn a nondescript time, in a nondescript world, a new resource has changed the course of human development. It's a type of crystal/gemstone/mineral/shiny thing, that when processed by those with magical ability, can be made to do most anything; from powering machinery/appliances to creating powerful weapons. This becomes the centrepiece of the global industry, and soon everything from stoves to battleships is powered by it.
The world's governments have now merged and hold an enforced monopoly on the mining and selling of the crystals. They have since become corrupt, and use less than honest methods of distributing and profiting from them. To combat this, a thriving black market was established by pirates seeking to get to crystal deposits before the gov't and sell it themselves. Some of them act like "Robin Hoods", while some only want power and money. They use crystal-powered flying ships to travel the world looking for more crystal deposits to mine. It's a cutthroat world, however, and pirates frequently attack each other to steal claims and increase their prestige. Clashes between pirates and government ships are also common.
Nozomi is a young girl seeking to join this world, and slowly builds up a pirate crew of her own. Her aims are pure, she wants to carve out her own niche and sell crystals at a decent price and help foster a better and more fair society (but mostly get really, really rich). Along the way, she attracts the ire of her future arch-enemy Kaguya and her crew of powerful dark-magic users who are out to conquer the black market and the world. In her adventures, Nozomi and her crew run into Kaguya constantly, and also meet a ton of vastly different crews from around the world, some who are just as evil, but also some of the good ones. She will inevitably run afoul of the government as well, and confront them and their privateers.
It's obviously a very infantile story, but the point is for it all to be very lighthearted and fun with hopefully some good action and maybe some romance thrown in. It's meant to be something that a kid or an adult can read and get into. And of course, it'd have plenty of moé fanservice, as all the characters are female.
On to the actual drawings. These are somewhat older sketches, but they represent the first iterations of a few of the characters. Originally crews were to strictly consist of four members, but I made this more flexible, and the crews can/will grow.
This is Nozomi (centre) and her crew. You may remember her from a few of the pen sketches I posted earlier.
This is Kaguya (centre) and her crew. They will be the most recurring villains. She is the Megatron to Nozomi's Optimus. XD
This is a crew of villains that appears every so often, but are less recurring than Kaguya and them. They specialise in firearms.
And lastly, a crew of "good guys" that allies with Nozomi from time to time. The guy in the centre is the captain, and the poor man is also the recipient of a sex-change, as I've decided to make ALL non-background characters female. Her design will stay the same though, just with a more feminine face and hairdo.
Again, these are somewhat older drawings, so mistakes are very possible. I'm working on updated sheets for each character that will show front/side/back views of them and in my current style. Their designs will pretty much stay the same, however.
Thanks for reading/looking, and as always, opinions are very much welcomed.
Apologies for double-posting, but I really wanted to ask a question.
I recently got Manga Studio 4, and installed it today. It's a fantastic programme, but to my disappointment (in myself, not the software), I've discovered just how pants I am at inking with it.
I looked for some tutorials on YouTube to see if any of them gave some decent tips on improving one's strokes, but to my (repeated) disappointment, all I got were speedpaint videos titled as "tutorials". This got me a little ticked, honestly, because watching someone totally wail at the programme inking like a pro at super-speed with no explanation as to what settings/techniques/etc they use is a little off-putting and discouraging.
So my question is, anybody here have any experience with this software and can share some tips? Or, know of any good tutorials for improving one's digital inking? Obviously I'll search for myself, but if anyone can point me in the right direction, it'll save me a lot of time and headache.
Cheers in advance.
As usual man your drawings are great. Your consistency is impressive.
My only critique though is possibly based on that same consistency though. Basically when I look at all the female characters, it almost feels like I am looking at the same 2 characters ( 1 short and 1 tall ) and several costume changes. The faces are extremely similar amongst them.
While the hair does vary and the eyes do change, the one thing that is always the same is the head shape, and most notably the shape of the chin.
Maybe a slight bit of variation in head shape/chin shape would create a bit more uniqueness amongst the characters?
Minor critique - The bracer on the left arm of the viewers right most character in the 4th batch of images (firearms group) looks a bit tight.
Other than that though, you really should put together a manga, quality stuff overall.
As for manga studio 4, no idea. I hide in the land of illustrator with occasional visits to photoshop.
As always thanks for the solid crits, mate. Helps to get an external eye on these things.
As for the head and body shapes, indeed I can say that the intent was to get the heads/bodies as uniform as possible. In fact, painstakingly so, lol. I got the idea to do that from my favourite anime, Yuru Yuri (I actually got into watching it initially to use it as learning material to develop my "style", as I noted it was similar to mine). If you take the characters from YY and simply switch out their hairstyles, there's almost no difference, especially in the faces, which are all the same shape. Admittedly, I got a little obsessed over consistency.
For example, the leftmost character in Nozomi's crew (first image) had been drawn with a slightly wider head shape than the rest. I noticed immediately that summat was "off" and thus spent HOURS measuring and erasing and redrawing until it hit the current shape. >_<'
Indeed, when you said you're looking at the same character in different heights/costumes, that's pretty accurate, as I have three basic body styles (Tall, Average, Short) that I modify slightly for each character and then add costumes/hair, as part of my "strategy" for maintaining hardline consistency. In fact, when I'm doing these "static pose" character sheets, it's not uncommon for me to simply trace one of my previously drawn characters' body outline and design the costume over it (for example, Nozomi and Kaguya, are exactly the same body, and Felicia [cannon arm] is a modification of it).
That being said, I'm actually very glad to hear I can get a little looser on them. It actually got kinda stressful making sure that the characters were 100% consistent to each other. I'd actually redo a whole sheet because one's legs or arms were slightly longer/shorter than the others, lol. It'll be a tough habit to kill though, I've conditioned myself to think that if any part of the character is slightly off-sized, that it makes it look sloppy and ruined, even if maybe nobody else might notice.
Nice they look really good . I can draw ok but normally I bring it into Photoshop and polish it. Is that cheating? :P
It becomes hard to focus on the story if you're wasting time figuring out if the character is someone new or the same person with different clothes. A character's physical appearance completes their personality. If you make them look the same the reader is going to assume they also have similar personalities and you probably don't want that.
That being said, you do have a nice sense for volume and an attention for detail.
As far as Manga Studio goes, which version do you have, debut or EX? And do you need help with inking or working with MS? Because those are different things
I've worked with EX for a little while and it has some nice line editing features. You cannot properly erase parts of a line in a vector layer but you can change the width and curvature of the stroke.
Generally, I've found that the hardest thing to do when inking is keeping the spontaneity of the original stroke. For me, it helps if I redraw the line as if it was new instead of attempting to rigorously follow the original line art (not sure if that made sense ).
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You do awesome work^^i think you have so much potential for graphic arts
(When I say this plz belive me) I CAN draw but to make a manga of somesort is totally beyond me. But you my frined have infinte potental. I wish you good luck.
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Cheers, mates, for the compliments.
I've been using the G brush with varying thicknesses and that gives me the "best" results, but still nowhere near good enough.
^ You pretty much nailed it already. You can change the shape/size of the eyes. The size and angle of the eyebrows, the shape of the mouths. Some characters may always have a smirk, or narrowed eyes, or angled up eyebrows etc. Just make it consistent across that one particular character.
You don't have to go to extremes and change your entire style, just employee subtle differences.
Another route is to change up head shapes. For example a slightly thinner head/longer face, or a softer curved jaw line or even a more angular one.
Certain facial features help to convey certain personality types. So figure out what personality you want your characters to have ( if you haven't already ) and make small adjustments based on that. For example look at the facial differences on something like Naruto characters. Compare say Sasuke's face, Naruto's face and Sai's face. You can kinda see the personalities - Angry/Excitable/Neutral.
Ah, gotcha, I can do that. To a small degree I've done something like that, with some of the characters having different eye shapes/mouths, but indeed the majority do have the same kind of eyes. Granted, colour will help (eye/skin colour) but definitely can see how I can further help to differentiate them now.
Like I said in the first post, I'm working now on updated sheets for each character, which will show their designs much better (with front, side, and back views of each) and I'm now going to be incorporating what you said.
Gonna take a look at Naruto's designs like you said (even though I don't like that show lol, but I gotta admit, the art is great).
Cheers a million for the valuable tips, mates. It means a lot to have people helping me improve. ^_^
A steady hand comes from practice but if you're having trouble drawing a straight line then use the smoothing tool (press ; a couple of times, only works on a vector layer). Also, you better have a tablet else your arm is going to fall off after inking a panel.
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Indeed, the focus of this project is basically "pirate lolis", so nearly 100% of them are meant to be cute and moé, even villains. There won't even be any male characters (aside from random background filler characters). Though as you said, this will limit how flexible I can be in differentiating them. I'll give it a go with the tips mentioned here and see if I can't make it work.
As for the inking, I attempted to do it the same way I sketch in pencil, with short little strokes following the path I'm sketching. I could sorta get away with doing that when I inked via Photoshop (which had its own issues), but in MS it's much harder. I can't get the hang of long fast strokes because it always goes off in the wrong direction. It's especially frustrating when inking hair or anything that requires a precise line (mouths and eyes in particular). All this is with a tablet.
My frustration is that, I would like the inked version to resemble the sketch as closely as possible, neat and clean. As it is, the results I'm getting look like a rough sketch as opposed to a finished lineart.
I'm assuming the solution is just to practise at it constantly until I learn it. I will admit, it's a little discouraging, as it feels like having to learn to draw all over again.
So I am still plugging away with getting the hang of Manga Studio. I've started inking a sketch to try it out. Here's what I have so far:
As you can see, my lines are still very rough and sloppy and it just doesn't look good overall. I'm certain that my method (zooming in some and slowly "sketching" the linework with little strokes) is completely wrong, but for now it's the only way I can get anywhere near OK results.
It's not a software for the light-hearted (or at least, for those as light-hearted as me), that's for sure. I was a little ambitious thinking I'd have my first issue done by next year. It's gonna be a LOOOONG time before I'm ready to print anything.
Anyway, critiques/tips/help are most certainly welcomed and encouraged.
It may be your type of drawing, but i think the heads are a little to big. Other than that nice work.
Drawing the person is easy, but designing its clothes, the pose and especially the hands and feet are a giant pain in the arse.
Keep it up.
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Hey these are really nice! You do very good work, OP! Are you planning to be a professional illustrator?
Id recommend getting that program that lets you make amateur cartoons and you should make your own film for us Then post it back here for us to watch!
Im sorry I dont know what the name of that program is, but I have seen people do this all the time on youtube. Maybe adobe after effects?
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I haven't drawn in a very long time... I've been very lacking in creativity lately.
I finally had a chance to really sit down and draw summat a few days ago. This was going to be another very boring "static pose design sheet", but it evolved into a somewhat proper sketch.
If you will recall the idea I mentioned a few posts above (when I drew the two policewomen) about a sort of "buddy cop" comedy thing I wanted to make. I have expanded on this a bit more and added two new "cast members". This is becoming a little more fleshed out now. Here's the sketch:
For reference's sake, their names are (from left to right) Yuuko, Hitomi, Asuka, Miharu.
For context's sake, they are taking a break and Hitomi (who is a rookie and also an idiot) thinks she's spotted a crime and shouts, causing Yuuko (her partner, who is an uptight veteran cop) to drop her snack in surprise. Asuka and Miharu find this amusing.
Note: I am aware that the car is a bit too small and doesn't really fit the perspective. I just rushed it in to give some kind of background to it, so I'm not really bothered about it being 100% realistic. I'll probably fix it if I decide to eventually colour this drawing.
Last edited by Gigatron; 04-12-2012 at 12:33 AM.
^ As usual the drawing is great. Nice attention to detail, good use of perspective, clean lines. However you still seem to be falling prey to the same issue... identical ( or nearly identical ) faces on the characters, and same height. Just changing eye size/angle/position, jaw angle/size, width/height of head, would provide a bit more individuality to the characters. Granted if this was in color, maybe the hair colors would help distinguish them, but in b&w, they tend to meld together.
As for the Suzuki... they're all that small aren't they hah.
Thanks for the constructive crits, mate! Indeed, you're right about the faces. I've been trying to take certain steps to alleviate it a bit, but granted this picture's not the ideal showcase for it. Asuka's design has "sharp" eyes which can't be seen as they're closed here, Yuuko's eyes are normally half-lidded but she's opened them wide here, and Miharu's are somewhat rounder.
Their hair, eye, and skin colours would help immensely, but indeed in a B&W sketch that's a lot less noticeable.
As for the car, true the Suzuki Alto is a very small car, but technically the roof should be just above shoulder level, and the bonnet a little more above their knees. But yeah, it's only a little bit off so I'm not that bothered. X)
your first drawing on page 1 reminds me of strike witches for some reason. You did a good job, you draw better than me My drawings kinda suck.
It's got a strong chibi-based style to it. I like it. If you were to get serious, you might be able to get into shoujo with an art style like that.